Magical Girl Emmie's Step-By-Step Guide to Battle Royales
A downloadable game for Windows
[Made as part of AI and Game's 2021 Inaugural Game Jam! ....also as part of a last minute pivot so I do apologize for any bugginess or lack of polish ^^;;]
Magical Girl Emmie is, for currently mysterious reasons, testing her luck in a 5 stage Battle Royale.
The odds are stacked against her since she doesn't *actually* know any magic. Still, as her faithful and invisible familiar you can bend the rules in her favor via some Baba Is You inspired rule-swap mechanics.
As for the battle itself, no worries about twitch reflexes, it's turn-based baby!
Oh and if you fall of the edge don't worry, the Void will return any unit that falls into it back onto the map after a round...well...most of the time. It does occasionally get Hungry so try not to fall off too much
Controls:
Change Facing: [WASD] or [Arrow Keys]
SwapRules: Drag & Drop (note that rules can only be swapped with those of the same type)
Swap Units: Drag & Drop
Future Features:
A few Visual Novel style cutscenes
A collection of new abilities to shape and trap the field while you wait for everyone to take their turn
A slew of QoL improvements
????
The incessant hum of a silent and uncaring universe will be replaced by, like, chiptune or something.
Install instructions
Extract the Zip file and then just double click the Unity exe inside!
Just make sure to keep everything together.
There are two versions, EmmieBattleRoyale_JamEdition is the version that was submitted before the jam deadline.
EmmieRoyale_QoLUpdate contains various bug fixes and quality of life changes made after the jam submission period and are listed below:
*Credits Page not launching fixed (really sorry about this one in particular)
*Swap charges not being consumed/recharged is fixed.
* Added secondary ability to swap not only rules but also Units on the board.
*Units no longer throw themselves off cliffs when they can help it.
*Attack, Idle and Move animation added
*Hovering over units now properly shows where they will attempt to move and attack rather than just flickering on and off.
*Improvements to UI and text.
*Fixed bug where dragged rule blocks would disappear behind the screen.
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